>>3887849It's important to remember that a) GameFreak aren't very good at making 3D games, b) SV is probably their most ambitious project by design, and c) it was predominately developed during the pandemic with no delays from their usual 3 year development cycle. To day that corners were cut is an understatement--they promised a cube and handed over a sphere. While the game has the most extensive character model editor, they clearly did not have time for rigging wardrobes, so it's uniforms for everyone.