Another meaningless, gibberish word. Check out the Wikipedia definition it's hilarious obtuse and self-referencing.
What I think you are saying is that the cutscenes in video games often contradict the interactive parts. For example it is very common for games to have cutscenes where characters lament how violent everything is yet the game is about killing things. For people that think the 'story' matters this upsets them. At the same type you have mentally stunted artfags who think video games should contain philosophy so they can be "smart".
The reason games are not a place for philosophy and science is because if I want to read Nietzsche I'll read Nietzsche. Thus Spoke Zarathustra would gain nothing if ever once in awhile you had to solve a puzzle, do rpg combat, or some first person shooting stuff. Same with a book on astronomy.
However if you name dropped Nietzsche in a video game and throw in some techno-babble than it would impress the mentally retarded. However it offers nothing to someone who just wants his rpg combat, puzzles, and first person shooting.
Is this what you are getting at?