What is your stance/opinion in general on the new/fresh modern-day model and texture upscale/upres/recreation techniques such as ESRGAN (AI trained HD/UHD re-texturing with a goal to recreate original image with as high of native resolution as possible) being all the rage and hottest stuff in the worldwide PC game modding scene/commune right now? Have you seen those preliminary works for Final Fantasy VIII's AI trained ESRGAN-based HD textures, or first REmake, or Max Payne, or perhaps even more? Do you think this is the actual future? And if you do, how does it feel to know that we fully rely on AI now? Did SkyNet win? We're fucked?
Can ESRGAN be applied to any games? Or only PC releases via modding? I mean, how about emulators? PSOne, Dreamcast, and etc? Also, I'm a nerwbie to this, so I always wondered how EXCATLY does this "training" is done? Do you just show an AI one screenshot/background or ripped textured model asset and then tell it "train for x amount of time", like weeks or even months, and when it's done it produces a file with reworked assets? Is it a severe hardware/computer resources hog to do one?