How do I get into "artistic" lighting? I'm pretty clear on illustrative form lighting like the one on the left in pic related
>one light source with soft form shadows and sharp cast shadows
>clear forms being described (skull sphere, nose and jaw wedges, nose dent below brow ridge, cylindrical eye mask, folds)
>no excess information and every line and color change and shape has a purpose
Pretty basic stuff, now on the right, I can't make heads or tails of it, some of the light and shadow does end up illustrating the forms, but most of it appears arbitrary and like visual noise, random areas drenched in ink, straight hatched lines with no clear rationale etc. I don't even want to draw like this but I feel like understanding the decision making behind it will help me make better looking choices.
I'll see if I can find more examples of similar rendering.
>one light source with soft form shadows and sharp cast shadows
>clear forms being described (skull sphere, nose and jaw wedges, nose dent below brow ridge, cylindrical eye mask, folds)
>no excess information and every line and color change and shape has a purpose
Pretty basic stuff, now on the right, I can't make heads or tails of it, some of the light and shadow does end up illustrating the forms, but most of it appears arbitrary and like visual noise, random areas drenched in ink, straight hatched lines with no clear rationale etc. I don't even want to draw like this but I feel like understanding the decision making behind it will help me make better looking choices.
I'll see if I can find more examples of similar rendering.