Andreyko's Manhunter is the gold standard of that for me. You start with a character who's an absolute unlikeable mess, and more importantly, that the story makes no effort to paint as being on the right of anything. Then you give them something cool, something that gives them a compelling goal in life while also making them more proactive. And from there you develop them into a more likeable form, making them grow through their experiences.
By and large, people tend to react positively to characters who have goals and who are proactive towards those goals. So even if you have a loathsome cunt as your main star, giving them something to chase and showing them struggle and learn and grow through that chase is generally a good way of keeping people interested. And by making sure the story doesn't paint the character as anything more than a bastard at the start, you (hopefully) avoid the people who feel like the story is forcing them to root for an asshole.>>98197140
This fucking ending, man. I love how cheap the "hero" comment looks, like she's just saying it because that's what you say when people sacrifice themselves for another, right? And that speaks of how blasé that term has become, how mechanical it is. If a person does X or Y, well, they're a hero. Regardless of all the bad shit they may have done in their lives. But they did that in the end so they're a hero, right?