>>98060869The gameplay was great. Simple and eaay to understand with a high skill ceiling.
All of the problems had to do with Ubisoft.
With no dedicated servers, choosing peer to peer connection, people with shitputers caused a problem for everyone.
Matchmaking created teams of low levels fighting teams of high levels
Territorial fighting campaign was a joke. Nothing happened if you pushed a faction back to it's capital. And the reward for the winning faction was 3 chests. 3 fucking chests, thats 1500 in-game currency, thats about 3 daily missions. Second place got 2 chests and the losers got 1 chest. People fought for a week straight to just get a few loot boxes.
It's no wonder the game lost 70% of it's playerbase within a month.