>>97353468>It's really funny how you never even once address any criticism that you fail to allow this story to actually progress in any meaningful direction, and instead are content to retread the same ground over and over againThe way I see it, there isn't much value in just cordially acknowledging someone's criticisms. The better question is whether I can alleviate them in future pages - e.g. make you look back on something and say "yes, this works".
Your feelings are essentially a metric of my success, and I don't want to discourage you from sharing them, nor do I want to show favoritism toward any particular response. If I seem like I'm ignoring you, please just interpret it as me having no desire to bias you. Basically, I'd love for you to just be you and keep doing what you're doing, and I hope my silence doesn't come across as unappreciative.
God, I feel like I'm still typing like Sigrid. The above paragraphs are legit, not manipulative, I swear.
>>97350009>I wish you'd give less panel-time to the suggestions that treat this like a game where every bad thing has a solution to prevent it rather than a kind-of-railroaded choose your own adventure ("Look in the barrels! check your inventory for the 20th time!"). The moment she got caught in the trap it was clear we were going to meet sigrid again, and that's fine, characters talking to each other and learning new things about them is a big part of what makes a story fun. there's no sense wasting your limited number of panels a week humoring the polite fiction that this is an open-ended ttrpg session, IMO.The issue is, if Katia didn't acknowledge those type of thoughts, it wouldn't be in-character for her. To her, this IS a game that has a solution. She's holding on to hope that there is some solution that can get her out of problems. She might be /wrong/ (it wouldn't be the first time), but it's still sort of her thing.
Really, a lot of the story is Katia disliking railroads in some form or other.