Man, look: Raging is pointless, but as a film buff, which most of us are (I'd guess), it's important to recognize that Snyder doesn't quite know how to make transcendent stories. If any, OP, please explain your thesis further, as Wind Waker was shunned upon for it's aesthetics mostly, while Snyder's filmography is because of his lackluster plots, mediocre and superficial direction, and overall mediocre acting. If your example was 100% alike, Wind Waker would have been seen shunned because of it's game play and story, which was not the case. The cartoonish aesthetic killed a large part of it's original audience, which denied themselves from playing the game. People HAVE watched Snyder's films and come out of the cinema rooms disappointed.
In my opinion, the example in question is not related, for they happen to follow a similar path for completely different reasons. If you where to be right, we would hail "300" or "Watchmen" as two great Prime Operas of a coming filmic mastermind. Instead, more people have decide to read the Graphic Novels, and nowadays see with even grayer eyes the work of Snyder, almost stating his work as the butchering and pillaging of two great works of a medium never expected to be adapted but to be odes to their medium.
He is not a film director set to build films with heavy plots, marvelous characters, deep themes and overarching events. If any, he would be more comfortable with something like "Sucker Punch", for Snyder is a fan, yes, but he has done awful work at it.
DC and Snyder blue ball us to then be kicked in the nuts when watching the actual film.
Windwaker was a game that got treated unfairly, but it was crafted with love and passion, something DC lacks in their live action films as they have to play Marvel's game.