>Was that a hard shoot? I’ve seen Downey say it was a great experience, but I’ve asked Kevin Feige about “hardest Marvel movies to make” and he said Iron Man 3.
We had troubles. Memories are short. You can go through hell together, then six months later go, “That was kind of fun, wasn’t it, John?” The good news is, Downey and I seem to get on pretty well. We’ll bicker now and again, but to me just having him on board elevates the material. So, the toughness was in the logistics instead of the relationships. That’s the good news. We replaced a lot of things. The plot went this way and that way. Stéphanie Szostak’s character was bigger at one point and we reduced it. Rebecca Hall’s character was bigger at one point and we reduced it.
>Why? Rebecca Hall’s character does have an abrupt ending.
All I’ll say is this, on the record: There was an early draft of Iron Man 3 where we had an inkling of a problem. Which is that we had a female character who was the villain in the draft. We had finished the script and we were given a no-holds-barred memo saying that cannot stand and we’ve changed our minds because, after consulting, we’ve decided that toy won’t sell as well if it’s a female.
>What?
So, we had to change the entire script because of toy making. Now, that’s not Feige. That’s Marvel corporate, but now you don’t have that problem anymore.
>Ike Perlmutter is gone.
Yeah, Ike’s gone. But New York called and said, “That’s money out of our bank.” In the earlier draft, the woman was essentially Killian – and they didn’t want a female Killian, they wanted a male Killian. I liked the idea, like Remington Steele, you think it’s the man but at the end, the woman has been running the whole show. They just said, “no way.”
Damn, this is the second time in a couple of weeks that some director is saying how difficult Ike was. Russos also said that the atmosphere is better now that Perlmutter is no longer there.