>>78148662>Moore and Gibbons specifically designed Watchmen to highlight and accentuate the strengths of the comic mediumNail on the head. The Watchmen flick is as good as any adaptation of the source material could be, but the strength of the source material lies in the technical execution of the story within the medium. The plot and characterization are well and good, but how do you translate something like panel-to-panel transitions, or how the symbology of a page layout to any medium beyond comics?
Could a Rockyvvideogame communicate the same experience as the film? How about a play about the Mona Lisa? Essentially, after you take out the expressive qualities of the intended medium, all you're left with is telling me a story I've already heard before by much more skilled storytellers.
And it's not the same as, say, a Spider-Man movie, where you're building on this massive mythos that's been dabbled with by countless creators over a variety of mediums. Watchmen was such an open and shit, closed world, complete story concocted by two minds, that the film interpretation is just overwhelmingly unnecessary by its very nature.
Blue dong was tight tho