>>77073558Oh it's not that, I was actually having a really easy time dealing with SCI Companion. It's pretty straightforward. I just lack ART skills. I can barely do stick figures and have them be on model. While I can rip backgrounds directly from the show and make them usable, I had no hope of doing characters and animations.
>>77074811I was thinking of setting up 8-12 "jobs" you can pick up at any time, with each job having a number of puzzles that need solving to continue, but each puzzle would have multiple solutions. Each job would be based on an episode of the show, so one job would involve dealing with an issue in Cape Suzette and another would be contained mostly in Thembria, and so on. Then after completing all the jobs, the final job would unlock, most likely something involving taking down either Khan or Karnage.
You would be able to set Baloo's mood as either Happy, Neutral, or Angry, and depending on how his mood was set the various other characters would respond differently and have different dialogue. This would be a key component of some puzzle solutions, so you could talk your way through a problem in some cases. You can also talk your way into trouble, and lock out certain solutions by giving the other person a reason to not talk to you anymore.
>>77075967The Road to Macadamia(Baloo and Louie got that Abbot and Costello vibe going, plus Sonic SatAM's Sally's VA makes a guest appearance)
Your Baloo's in the Mail(they run the joke into the ground and keep going until it's funny again)
The Time Bandits(Becky begging for death never stops being funny)
Time Waits for no Bear(LAND YOU IDIOT SO I CAN STRANGLE YOU)
Bearly Alive(Becky thinks Baloo is dying, he thinks she's dying, classic comedy)