>>122375087The downfall of 3D wasn't really MUCH quest for Camelot.
>3D got performant enough and Moore's law fast enough to do 3d on consumer hardware in real time>3D software got good in a way that hand-drawn and digital 2D stopped keeping pace with once Adobe "feature finished" photoshop>3D software greatly increased the output of an individual animator, because automated handling of perspective and tools like automatic texturing, lighting, workflows, interpolated motion, facial performance, rotoscoping, and other cheats reduced the amount of skill and time needed to animate a scene >Princess and the Frog bombed>the last-ditch effort Winnie The Pooh film bombed>Disney realized they no longer had to risk these bombs because you can just make a live action for 1/10th the price and make more money off re-using your popular IPsDisney had a plan, and it didn't include Ruber.