>>118644818Bring back Argo. The Kryptonian colony. Or moon colony that was blown into space when Krypton exploded, that sort of thing. Writers go to lengths to make sure it can't interfere with the Last X of Krypton, despite the loads of other K's around. Oh, and Superman, who DC keeps shafting.
-Depower and replace Kara with another Kryptonian. Kara's a musclehead anyway, so training her body would be a normal thing for her, aside from all the lazyness. Now what would Venom do to her?
-Having Argotons around means that world crime is at an all time low. Kara decides to try learning backwords backwards magic from Zatanna. After a lot of writing under her long sleeves, Kara admits that she isn't smart enough for this, and that strength isn't everything.
-Split Kara into good an evil Kara (I think they did that?) This confuses the Bizarro Kara, who doesn't know what to do.
-Kara gets trained by Babs. This becomes a Batman montage. Chasing Catwoman. Trying to figure out a complicated King Tut puzzle. The mud pit fight from Dark Knight Returns. Kara admits that this isn't working for her and leaves to take a break with the Robot Supermen. They talk and convince Kara to keep on being Supergirl, even if she doesn't have all her powers.
-Kara vs Chinese Superman. I got nothing other than fight scenes for this one, but there needs to be wisdom and compassion too.
-Kara tries to form her own Superteam, including Primer, Amethyst, Bee, and Bizarro Kara. It all falls apart because Kara is bad at everything. She eventually lets everyone do what they're best at, and when she leaves, no one notices. When everything is running great, you don't have to tamper anymore.
-With crime at an all time low, Kara goes on a green lantern adventure, doing the space cop thing with Jessica and Kairo the 1960s Green Lantern sidekick. It's a Jessica episode, and she has to learn how to do things that scare her. Also Kara has to stop breaking things.