I'm a filmmaker who wishes he could be an animator but can't draw for shit and doesn't have the time or patience to start learning now.
I have a ton of resources saved in case I do and I might as well share them here and give some professional tips (since a lot of what I learned about the film industry applies to the animation industry).
Here's my personal library of filmmaking books and resources I find useful
https://mega.nz/folder/wMoBgKgB#k0o6QBLJNzNKHpU3lEINAADon't listen to defeatist ghouls berating you for trying. It's not impossible. It's just fucking hard, way harder than you think it is even if you think you know how to get by, and you're gonna be ahead of the curve if you can already anticipate some of the mistakes people often make or things that can give you an edge (and you're gonna need every advantage you can get unless you have a lot of money or connections).
I'm not a pro and my opinions aren't worth shit but I've been struggling for 5 years in the film industry with three shorts currently circulating in festivals and you pick up a thing or two in that time. Shoot me some questions you have and I'll try to answer them.
Also, listen to this guy
>>114714514Aaron Blaise's Fundamentals of Animation is free right now due to the corona pandemic, and trust me, finding shit like this for free is a blessing. Just go and get it.
https://creatureartteacher.com/product/fundamentals-of-animation/