>>113110580Exactly. So many of them are arbitrary restricted with "no can do, off the limits, only at one specific point" restricting mandates. Hence, my point of that they used to have lots of villains, but gradually, SEGA would keep shooting at their foot through restricting each one.
I obviously know they are unfairly prohibited. I only say that it's wrong to say Sonic doesn't has enough of villains.
>You are the worst kind of fanboy.What? Why? I'm simply referring to the fact he was supposed to be one-off character, where his last-minute return has invalidated the development he acquired in SA2. Thus, my point of that every new personality created for him past SA2 is meaningless and pointless. How could I be defined as the worst kind of fanboy despite never affirming to like or dislike Shadow?
>nipping lazy character reuse with villains in the bud.I recommend to never lend any credit towards companies who only want your money. They don't care about you, and so, it's quite uncertain they would think something like this for the sake of quality. I must ask for proof of SEGA planning this since the very beginning.
>which means they have to actually try new things.Perhaps, but I fail to see the point, personally. I can only understand that, long as you will keep using the same old single villain, it will become repetitive and predictable sooner than the option of rotative rounds of unique villains.
>and more often than not he takes a backseat.I know, but it still is always shown he's the bad guy in every mainline game.
>but liked the story starring them by another writer.That's my point too: they become different (and better), where they aren't bad guys, where under Ian's writing, they are.
>That's stupid.Geez, sorry. Anyway, simply saying (letter limit, sorry), I'm not fond of Eggman being so cruel and psychopath all the time, which that's how Ian handles him. I quite like Eggman being level-headed and well-behaved for the most of 06.