the gameplay looks standard because crystal dynamics only knows how to make games the bare minimum
crystal dynamics doesn't make good games
they're a directionless studio that acts like headless chickens when criticized>rise of tomb raider lara is a murder machine! its weird that she's more passive in cutscenes!>oh so lets have her do nothing in shadow of the tomb raider! now our movie games will make sense!
you almost can't criticize CD because they'll follow it in all the wrong ways
that being said
the gameplay does not look engaging at all, it looks super weighted and shakey without reason or control.
and even if they try to fix the gameplay there is a 100% chance that no enemy will be challenging, and all your toys will be as useful as a 3 hit combo because they are incapable of designing enemies or bosses that actually challenge the player
their answer to his criticism? ENEMIES COULD KILL YOU IN 2 HITS!
fuck a studio that just copy pastes shit in a collage and calls it their "original vision"