>>106072868>The good (and bad) thing D&D is that it's all about structure and going with improv.Just remember the golden rule of improv: unless the subject is something directly related to the character you play, your response should always be in the vein of "yes, and". Always play along with whatever is happening on the board unless it is a factual error for your character (i.e. someone says that your brown haired character is actually a blonde).
All good players follow and use this rule as their guiding principle. DMs do as well, but they are also the only ones who are allowed to get away with saying "no" because they are the ones providing structure to the experience and ensuring everyone is playing on equal ground (which, incidentally, is why a lot of seasoned DMs hate "nat20 crit success" thing that newbies to the game come in expecting, because they almost always end up trying to do something stupid like suplexing a dragon because "that one 4chan story was really funny though!")