P: Grandmaster At Arms
Jax gains (25% bonus AD) bonus armor and (20% AP) bonus MR
Jax swings his current weapon, dealing damage based on the weapon chosen.
Jax dashes to a target enemy unit or allied Champion dealing damage to any enemy units or monsters between him and his target. Halberd instead cleaves a sideways AoE but stays in place, gaining (%bonus HP) armor.
W: Passive: Jax gains tenacity. Attackspeed from items has increased effectiveness (bonus attack speed that scales on bonus aspeed from items)
Active: What you said but stuns
E: Jax becomes rooted but invulnerable for a short time, dealing damage at the end of the effect. auto attacks taken or received during this time increases the AoE of the attack (stun moved to W)
R: Has no ranks, instead each basic skill has 6 points. Changes weapons -
Staff deals bonus magic damage but only 50% tAD on autos
Halberd has increased range and damages all targets between the target of the autoattack and Jax for reduced damage
Twin swords have bonus attack speed and execute low health minions. Each auto attack reduces the static CD on ult and increases Jax's attack speed
Static cooldown of 3 seconds between each weapon swap. >>226291056
Raise Morale and Youmuu's if you're Chinese or like playing Jhin