No.474431459 ViewReplyOriginalReport
Daily reminder that Bethesda could have implemented a dual wielding feature into fallout 4 and it would have made the game infinitely better
>dual wield pistols and submachine guns at the cost of reduced accuracy and slower reload times
>higher strength gives access to a perk that allows you to dual wield larger guns under a certain weight capacity
>max rank of the perk allows for dual wielding non-bolt action rifles at the cost of greatly reduced accuracy and recoil control
>power armor could allow you to dual wield rifles, miniguns, gatling lasers, and automatic shotguns
Why does Bethesda never get anything right? Why do they only implement the shittiest, most worthless mechanics into the game, instead of adding actually cool shit into their setting? They are making a sandwich but they are leaving all the good shit out.