not a benchwarmer until makoto. specifically once makoto learns mediaran(?). his problem is that on non-easy he dies if he does anything besides block and heal. miracle punch is cool but hes too fragile for the late game.
very good. buffs team atk, swift strike early game, learns god hand eventually, tanky, learns charge. never leaves my team.
good. boost and amp on top of high magic makes her a beast to anything not resistant to fire. spends sp like a bitch late game tho.
hes better than ryuji for like one hour of playtime total then after that hes back on the bench. poor magic damage, agility boost moves (the worst one), worse attacking moves and no charge. hes not terrible but his niiche is the baton pass, and the baton pass requires a crit or using sp 95% of the time. and the damage isnt that much better than ryuji's high strength and higher damage move, thats ignoring him having an attack up. but he is useful for mobs. early-mid game i would use him/ryuji/joker/healer for clearing mobs to reserve sp. once i get haru he's outclassed in this role as well. least important member overall.
nothing incredible but she can party heal and not die in one hit. her damage isnt shit, she has def up, and nuke is hardly resisted by anything. once she gers mediaran she replaces morgana and doesnt stop for most of the entire game after. status cure is also useful.
sucks shes so late because shes a fucking beast. gun boosts make me very happy. psi for weakness coverage only. i actually DONT use her for heat riser. by the time she gets it one of two of jokers personas has it, and even still i never use it unless one of my guys has been hit with Debilitate. one-member boosts arent worth the time it takes to set them up when i have team ones. also has status cure.