Objectively wrong. Just because your not constantly having a Hyrule Field theme blasted into your head doesn't mean its shit. It has plenty of good music, its just most of it is relaxing background music. It's obvious you've never played the game with headphones. The sequel needs to have a Hyrule field theme though.>95% empty world
Again, wrong, theres Koroks, hidden bosses, shrines, hidden NPCs with quests, about a dozen horse stables, interesting ruins, 8 towns, if you include Korok forest, and the fact that you can literally go anywhere thanks to climbing makes the game feel significantly less empty than other open world games.
I hope the sequel has much larger and more towns. >No dungeons
There's literally 4. That's a blatant lie, faggot. And each of those 4 is uniquely designed and more intricate than previous 3d Zelda dungeons. Next game does need more dungeons though, and hopefully with different themes. >Shitty combat loop
This is the one part I wholeheartedly agree with you. I propose a RE style inventory system. No weapon, shield, or bow ever breaks, but you have to manage your inventory, for materials, food, clothing, etc. Quest critical items shouldn't be included in the inventory. Also, food should heal you slowly, over a great period of time, making potions the only viable short term health solution. Sword techniques like Twilight Princess should be introduced, and enemy AI needs to be turned up to 12 at all times. >Shitty shrines
I partially agree with. Some of them are really neat, and take a while to complete, while others are "kill this robot and you win". Shrines need to be ousted entirely though, and heart pieces/stamina pieces need to comeback. Have puzzles and quests in the world, that reward you with heart/stamina pieces. More dungeons for more heart containers.>Muh shitty PS2 graphics
The PS2 would melt trying to run BoTW. Shut the fuck up faggot, not even a X360/PS3/Wii could run it.