yoinkers.>use direct hit rocket to airblast jump>while in the air reflect fully charged huntsman arrow to headshot speedjumping soldier>land behind heavy medic, puff n sting the medic, airblast heavy off cliff>not the highest skill ceiling>b-but muh w+m1 meme video from 2007>le c-tap mastering so difficult, much skill XD>point and click on heads monkey island style>oooohh running close to someone and epic meatshotting him in the back takes so much skill muh double jump>b-but muh aim muh meatshots XD>muh 6s
sorry homeboys, pyro has one of the highest skill ceilings. if not THE highest. that's why comp players rarely play him, he's too risky because he's so difficult to play
any rocket/sticky jump or airshot demo and soldier can do, the pyro can do as well. with stricter timing and only when the enemy allows it, meaning you have to react faster than when you can jump at will my dudes. all scout can do is pressing spacebar twice and spamming AD with his epic null-canceling script. that's all there is to scout movement. no rocket jumps, no pogo, no headshots, nothing. even fucking engineer offers more movement options with sentry jumps.
scout mains are almost as bad as soldier mains, get your head out of your asses. play some unreal tournament or quake and realize that your 'skill' is negligible, worthless scout mains. sniperfags are even worse, he has no movement abilities at all.
medic, demo and pyro are the only respectable classes.