Ending E with deleting your save data was done in the first Nier. The entire concept of all of the other people playing the game helping you out, which was entirely not contextualized in Automata, was already done in Bravely Default which did a much better job explaining why that was happening.
The hacking minigame was literaly Asteroids, one of the first video games ever created. Terrible hacking minigames have been a thing for decades.
Shmup segments were in the previous Nier and a host of other games, like every Platinum action game. They’re also universally reviled.
Changing characters in a boss fight also seems very familiar, although I can’t think of an exact example. Closest thing that comes to mind is FFIX, which did this a lot.
The chip system is literally just equipment. There’s nothing new about it at all. It’s just like Words from Nier 1.
I don’t know what Drug E is. Did Jackass give it to you?
Doing shit that was already in the first game is the opposite of doing something new.
Yoko Taro is kind of a hack so he loves homaging other games, so it should come as no surprise that he had endless grating callbacks to Nier 1’s idiosyncrasies. That should not be applauded.