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Pillars of Eternity 2 has flopped really hard, sold only 110K copies worldwide

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>It appears that the sequel to Pillars of Eternity, Pillars of Eternity II: Deadfire, has sold poorly. According to reports, the game has only sold 110K copies worldwide until September 2018. And while the WRPG market is a niche one, this number feels really low and may explain the rumours that surfaced about Microsoft purchasing Obsidian.
>Dylan Holmes has invested $1000 in getting Pillars of Eternity 2 made and according to the first FIG figures, the game has sold 110K copies until September 2018.
>As said, Obsidian aimed to sell 580K copies at $50 in order to break even; a huge number especially when talking about a WRPG that targets a small group of gamers. This basically means that Pillars of Eternity 2 flopped really hard.

https://www.dsogaming.com/news/pillars-of-eternity-2-has-only-sold-110k-copies-worldwide-until-september-2018/

Tbh after the blandness and boredom that was the first Pillars of Eternity, I'm not shocked at all about how shitty it did.

Is it worth pirating it or should I buy something else?