I get that this is bait, but I just wanted to get some definitive rebuttals out there for (you).>dull and barren levels
I can hardly believe that to be the case when the levels are as small as they are, yet are shown to have 100 regional coins and around 70 moons packed into them.>stupid enemies and bosses
Entirely subjective, but if you're a fan of any Mario games, I'm not sure where this is coming from.>forced gimmick
Cappy may be a gimmick, but Mario games are built on gimmicks quite often, and this gimmick offers more interesting gameplay variety and movement options, which I can't see as a bad thing.>platforming almost non existent thanks to the hat shit
The game is built around the movement options that Cappy offers, not to mention lots of platforming challenges built around the abilities of captured enemies.>clothes are needed for some moons, but they cost money, forcing you to pay to progress
Lots of points for this one, I'm gonna need another post.