Speaking as a once big fan of TF2 and now someone who defames Valve at any chance given, this argument is still stupid and floppy>HL forces a story over gameplay
HL gameplay is rough at some parts(On A Rail & Xen onwards specifically) but nobody with a brain argues it's perfect. It's still really fun to take seriously as well as mess around with, though the puzzle aspects prefer first playthroughs above all else. This anon is implying that jap games are perfect, which is just a clear bias, since nobody would attempt to prove something like that.>Portal is easy and forces story over gameplay
Though the Portal story is excellently done in multiple ways(though, failing in others obviously) to say the gameplay aspect was ignored is just ignorant. It was revolutionary for the time and still redefines what we think of puzzle games. It's sequal also expands on it's 3D aspect while giving tools for people to mess around with it themselves. The story is good, yes, but you'd have to be facetious to say the gameplay is bad.
I agree on Dota 2, Artifact, and CS. It's clear there was a point in time in which Valve cared less about gameplay than money. I could say the same about jap devs that release cookie cutter VN novels, or do those "not count"?>TF2
This is just an example of a game that lived so long it saw two sides of an industry. It can be argued it introduced lootboxes into the western games market, but realistically those have been around forever and it was only a matter of time. That, and it really cut down on the community customization + modding Valve used to be known for, really the only game that does that today is Minecraft. Still, it's dead now so it's best to remember it's golden age, yea?
Anybody using their noggin would agree this user is clearly arguing something they don't agree with just to prove their original point. That, or they don't play games at all and just picked an arbitrary "side" on an internet video game forum.