>>455996352>smash is enough of a departure from the traditional mechanics to be in its own genre.
Literally the only mechanics that are drastically different is the Percentage (which you can just use stanima mode anyways), Items (which literally no one ever uses outside of casual play and messing around), and having platforms.
If you actually played Smash, core apects of fighting games are still there.
There is still prediction, combos, approach, blocking, stage control, pressure, awareness, move knowledge, character knowledge, trapping, ect.
Even if Smash was that drastically different, there are still genres with games that are way more different from each other (such as Snake Pass is for Platformers)>just because smash players desperately want to ride the fgc's coattails for credibility
Nice projection, but it’s usually the opposite.
Every time someone mentions “Smash” and “Fighting game” without “Not”, I always see a bunch of insecure FGCfags reply with “>Fighting Game” and “Smash is a party game”.