Round 2: Sneak & Show (2-0)
G1: I can't find a threat, and I give him time to sculpt his hand while wastelanding him a few times. I eventually draw and play a stoneforge finding batterskull, which causes him to go in (on sneak attack). He forces my force and had played 2 lotus petals (has 3 mana left over). I expend my spell pierce and daze to force him out of mana this turn, as he only has 1 card in hand. This means that next turn when he emrakuls me, I can cheat in batterskull with stoneforge and keep island-batterskull-germ after annihilator (while going to like 2). He blanks on a few draws, and batterskull + eventually a TNN gets him to 3. He finally draws some action (Griselbrand), but he's now too low on life to draw and uses it as a 14 life swing. However, he blanks on the next draw and I win
-SB: +1 BEB, +1 Containment Priest, +2 CJ, +2 Disenchant, +1 Path, +1 Clique, +1 Narset | -4 Stoneforge, -1 Jitte, -1 Batterskull, -3 Daze
G2: I think we both mulligan a bit here and the game starts slow, with lots of passing the turn back and forth. Eventually, I just slam containment priest to present a clock. He plays show and tell when I have clique and 2x force in hand - I clique him and see some fatties and a sneak attack, but no omniscience (so I choose nothing). He expresses that he was really hoping I would force, and just puts sneak attack into play. He's at 15 at this point, so I just kill him in 3 swings, hardcasting force on a brainstorm at some point
Round 3: Death & Taxes (0-2)
G1: I keep a blind opener of Island-Brainstorm-Plow-Daze-3x Pierce. However, I lost the die roll and he opens on turn 1 vial. My t2 brainstorm only finds a wasteland, and I lose in very short order.
-SB: +1 Containment Priest, +2 CJ, +2 Disenchant, +1 SoFI, +1 Clique, +1 Path | -4 Spell pierce, -2 Force, -2 Daze