Percival the Primeval, in the legends originally the chosen one to heal the Fisher King (and in later versions joined by Bors and Galahad) is the ideal knight for me to merge if we want to find the holy grail. A true knight, heroic and honorable in equal measure, his knowledge of the wilderniss affords me dominion over local plant and fungal life alike.
I will use this to make great and elegant gardens, and grow only the best tealeaves.
Othello, possibly my favorite work of shakespear, sidetracked my entire build once I saw it was an option. It affords me the power over illusions, allowing me to trick the senses and create both splendor and falsehoods alike.
Between this and my control over plant life, I can superimpose illusion over reality under my control, making it harder for my opponents to discern the nature of my illusions, and as to what is an illusion or not as long as I control the environment.
I considered The Miller to mix lies and truth, but in the end I decided on The Author instead. Rather then a lie, my illusions are meant to get my purpose and message across and avoid bloodshed where possible. Percival wouldn't appreciate me using his powers for lies either, I presume. Anyone who strays from good will hopefully hear and consider my appeal to them.
The Shrubber might seem redundant with Percival's powers, but combining the two allows me to instantly camouflage myself, or anything really. Alongside my illusions, even movement can avoid arousing suspicion, and I can really layer my defenses.
Always getting the drop on my opponent seems great to me.