Okay then, I'll probably be recognized from having talked about my brew here before:>Class
Armoured Hero (Homebrew)>LeveL
Was created by a lonely young Alchemist to be his assistant, was taught basic herbalism, alchemy, and mundane medicine. Given that the race is functionally ageless (but can still be killed like any other shmuck) and her creator was a human, he aged and she did not. Eventually, he came down with a terrible illness that had hit his village and on his death bed made her promise to use her knowledge to help anyone within her reach, to which she agreed. It took a generation, but she managed to find a cure to the illness that claimed her master; his generation and their children might not all make it, but their children's children would not have to worry about the illness. She spent a few hundred years of peace, watching people grow old, die, and be effectively replaced as her patients by their kids and grandkids, until one day the village was attacked and though she helped many escape, she and some others were captured and sent off to be sold as slaves, which is where the campaign picks up. She's a softspoken individual who dislikes seeing people in distress or pain and will offer aid to whoever she reasonably can. She's also somewhat uppity about healing magic and wants to prove that mundane healing is just as useful.>Any fun things
Managed to nail a crit and roll max damage (1d6+3) on BOTH damage rolls against a fuck huge spider that the DM described in graphic detail as me hacking some of its legs off.We almost died to those spiders.
DM is fucking insane, usually one of my players (my best roleplayer in my group), said "oh yeah you guys can play whatever and also if you want to play anything from the Monster Manual I'll make a statblock for it" so we have a half-elf (wood) druid with +2 WIS, a Nymph (I think?) bard, and myself with a 4th (another player from my group) joining this Saturday.