Bound seems like the most reasonable immortality spell. Who wants to be decrepit, and sacrifice is not only kind of horrible but it'd also be a relatively difficult and dangerous thing to do. 1 month for one year means that I'd have to basically kill one 20 year old for every 5 years of life.
Unbound seems like a huge bother, and I'm not good with people.
I don't understand if bound implies that I'll die if the object is destroyed, because that's not clear. If so, what are really the criteria for it to be considered "destroyed?
And does large imply heavy? If it just has to be as large as that box, I'll build a "box" shape out of lightweight bulletproof panels (https://www.youtube.com/watch?v=rTGn76YljUM
) by stacking a few of them on top of each other and gluing them/welding them together.
It'd be relatively heavy but light enough for one person to carry, and very hard to damage, especially by accident.
From level 1 spells Stem Bleeding is the most useful, so I'd take that first, then Mind hand, and Arcane bolt to have offensive power.
This is -3 points.
Health is invaluable, so Perfect Form is a must.
Steel skin would be an excellent shield and could save my life, so that's also a must.
I'm at 8 remaining points now.
I'm gonna take Far Sight, because it's essentially a wall hack, and could very well save my life in battle, as well as Blink, because it could prove incredibly useful.
Also there's nothing saying I can't use blink constantly, teleporting myself one kilometer in just 4 steps.
These spells are all incredibly tempting, but the first one I'd take is definitely Blast, to give me at least some strong offensive capability.
The only directly offensive spell I have is Arcane Bolt, which works for short distances, Blast seems like the perfect complement to it.
The other level 3 spells I like are Regenerate and Fly, but I can only get them if I give up Teleport in the enchantments and pick Bonus points.
This is a difficult choice.