We took a last trip down into the dungeon to find that apparently dragging the anchors had done a small amount of damage.>Shit's on fire, yo.
Down past the door marked with the symbol of "a terrible creature of fury and pain" we found a place as hot as an oven, a lake of lava.. and another hideous abomination, though this one lava monster and had less style then the one in the fortress.
It tried to talk us into coming over and dying, but instead we just NOPED out of there, following our proud tradition of trying to spot fights where the GM is clearly forshadowing that they are bonus bosses we don't need to fight and avoiding them.
Back to the fortress, Roderick touched the controls.. and revealed that the item of our quest isn't some small thing, it's the whole flying fortress.. and that the whole thing moves under control, luckly he figured out enough of them to save us before the whole thing slammed into the ground, with only a short fall.
Gray, being unimaginative and piratical, said they should drive some anchors into the floor and lash stuff down.>Overall..
Great session. I love this game.