Don't matter, take it to the WoD general thread (or make a new thread for it). This is the Masquerade and Requiem thread (though the OP derped out and forgot to add in "Requiem" in this iteration of the thread).>To get back on topic about vampires...
I'm in the process of making a large opposing faction for a game of VtM. Said faction will consist entirely of thinblooded vamps (14th-15th Gens), but I want some insight from some other anons on just how powerful they should be.
I'm making up a fictional city for this scenario, and I'm thinking that the faction would have 50+ vampires in it, as a result of a massive Sabbat shovelhead-spree that died an early grave when the Camarilla cut off the head of the Sabbat leadership before they really had a chance to start fighting for real, leaving the thinblooded to fend for themselves as the rest of the Packs became utterly demoralized and simply fled.
After the Sabbat attack, the Camarilla still hold the most power (with a few small Anarch streetgangs that stayed out of the fighting), but it's not meant to be a HUGE city like Los Angeles, so there's only like 100 non-thinblooded vampires in total.
Given that this thinblooded faction has only just been unified (there used to be even more of them, but they died to the Prince's overworked Scourge and to their own ignorance of how vampirism works) and are now sharing all of their disciplines and tricks with each other for the sake of survival (and because they don't know any better), how much of a threat should they pose to the rest of the vamps in the city if the thinblooded actually do their best to work together?
I mean, obviously it's a problem for the Prince (and the Masquerade in general, given that there's not enough room to go around for the thinblooded), but would you rate it as the kind of problem that would immediately necessitate calling in an Archon, or would the situation have to escalate even further before that happens?