Tbh Maiesta's setting is pretty undeveloped (for now, at least), and pretty much exist to provide the basic fluff to justify why the PCs are spirit-pregnant.
I do find it amusing that despite being clearly made to cater to a specific fetish, the game itself doesn't really have anything explicit, and is actually very "PG-13". Also, the developer is a woman, which I wouldn't have expected froma pregnancy fetish game.>>58015227
Primal is the one class in the game that I think would easily work in a standard fantasy game (after removing the spirit-pregnancy part, but non of Primal's abilities are really tied to that beyond it being how all magic users get their power in the setting). It's a non-druid nature magic class, but instead on focusing on shapeshifting and speaking with animals it's about throwing barely controlled wild magic all over the pace, calling down thunder and hurricanes on your enemies. Druid/sorcerer is a pretty apt description.
Broodmother's mechanics for minions could also work in other games (they're a pretty good solution to the summoner action economy issue), but you'd have to rewrite most of the class.>>58016965
True. I like, as some anon pointed out, how instead of making her look creepy the semi-official art instead makes her look veyr refined and stately. I think that's a fun contrast to what you'd expect from a class called the Broodmother, who fights by giving birth to legions of disposable minions (spirit-minions, rather than flesh and blood ones, but still).
I can imagine her giving backhanded compliments on the enemys' choise of attire, or sitting at the backfield drinking tea while her minions assist the rest of the party.