It's the setting's power-level measurement unit for Gods that was used in the latest sequel and then dropped in the mobile game that was about to come out before the company went broke. They managed to release the prologue through the Switch rerelease of Dies Irae.
Anyone with a value higher than yours is supposedly an insuperable enemy that can crush you with a wave of their hands. Except in the very same game, this was proven not true. And in the planned's sequel's prologue, the concept was abandoned completely and it's now something like 'being angry at the world' or 'being really, really determined'. It actually measures your autism level.