Greatest traditional RPG ever written is getting a new edition.>What is Savage Worlds?
It’s a rules-medium action adventure game with an emphasis on “fast, furious, fun” (game’s slogan).>What does the game do that D&D doesn’t?
It handles mass battles with lots of combatants fairly well. Except for “boss” monsters, there’s no hit point tracking. It’s also pretty darn well balanced. There’s not really a martial-caster imbalance like in D&D.