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(10 replies)

Worm Power Generation

No.67879585 ViewReplyOriginalReport

Use either generator to create your superpowered character. Post your rolls and describe the power created.

Your ending post number determines which of the 10 teams you are a part of.
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(47 replies)
No.67843464 ViewReplyOriginalReport
Does your setting contain robots, constructs, or other kinds of non-living servants?
How are they integrated into the civilizations of that setting?
Do they have a different perspective or motivation than that of the living races, which risks them causing harm to the living should they come into conflict?
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(5 replies)
No.67887602 ViewReplyOriginalReport
>"I never called Edith Luthien – but she was the source of the story that in time became the chief part of the Silmarillion. It was first conceived in a small woodland glade filled with hemlocks at Roos in Yorkshire (where I was for a brief time in command of an outpost of the Humber Garrison in 1917, and she was able to live with me for a while). In those days her hair was raven, her skin clear, her eyes brighter than you have seen them, and she could sing – and dance. But the story has gone crooked, & I am left, and I cannot plead before the inexorable Mandos."

JRR had a hard life
(329 replies)
No.67865972 ViewReplyLast 50OriginalReport
Is there any way to equalize martials and casters that doesn't involve dragging the casters down with bullshit 'roll every time you cast a spell to see if you accidentally cause your anus to prolapse" checks?
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(461 replies)

Jumpchain CYOA Thread #3126: Shitposting to Death Edition

No.67880589 ViewReplyLast 50OriginalReport
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(5 replies)
No.67886145 ViewReplyOriginalReport
Would this map make a good Fallout PnP setting?
(43 replies)
No.67876878 ViewReplyOriginalReport
Name a more iconic duo
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(148 replies)

Kingdom Death Monster /kdm/

No.67849264 ViewReplyLast 50OriginalReport
Thread topic, autistic lore theories

still waiting for the past games con sale

Monster is a board game about surviving in the darkness. You play a bunch of cavemen stuck inside the world of the Kingdom Death, a setting full of freaky (and sometimes psycho-sexual) monsters.

Prologue Narration: [YouTube] Kingdom Death: Monster - Prologue (embed)

This game has 3 phases.
1. You hunt down monsters for resources
2. Fight them
3. Return to your settlement with the goods
Your goal is to arm your survivors and grow your settlement over 25-30 'lantern years', overcoming the odds that are against you.

A maximum of 25-30 sessions are expected for a successful campaign. Shorter campaigns will be available in 2021

It's basically Warhammer Quest meets Monster Hunter meets Berserk.

>Official Sites

>1.3 Rulebook!WpB0VJhB!KS3q6INY0vT8IPdtKc9aPQ

>Official FAQ and Living Glossary

Official build guides:
Upgrade 1.3 to 1.5 guide:
Unofficial lore and miniature build guides:
ART OF DEATH artbook:
1.5 Core Game and 1.3 expansion miniature info image:
Gambler's Chest (coming in 2nd half of 2018) miniature info image:

>Thread FAQ (Last updated 16th of December)

Old thread:
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(78 replies)
No.67867171 ViewReplyLast 50OriginalReport
Explain to me why your character isn't using giant two-handed sword RIGHT NOW.
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(13 replies)
No.67883158 ViewReplyOriginalReport
I'm currently working on a very very very bad homebrew system. How do you make good homebrew systems?
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