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Threads by latest replies - Page 11

(25 replies)

Stand still, stay silent campaign help

No.63516122 ViewReplyOriginalReport
Hey there tg, i'm planning a Stand Still, Stay Silent campaign, but i'm interested in some other area, so i'm asking for help thinking how other parts of the world fared the epidemic, and their current situation.
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(5 replies)
No.63529684 ViewReplyOriginalReport
Colville's video on adding 4e powers as a little flavor into 5e martial combat sounds really fun to me. I've only had one DM do something similar in Star Wars and I thought it was wonderful. What is your opinion? What abilities would you implement for a fighter, or a paladin? Would you just leave it as is?
Video in question:
https://www.youtube.com/watch?v=QoELQ7px9ws
(101 replies)

Best Map Maker

No.63492033 ViewReplyLast 50OriginalReport
Ignoring cost, which map maker software is the best?
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(22 replies)

/4eg/ - D&D4e General

No.63516581 ViewReplyOriginalReport
For Fourth Edition D&D and all the other games inspired by D&D4e, such as Strike!, Valor, Heroes Against Darkness, etc.

Magick: the Refluffing Edition

>4e Trove
https://thetrove.net/Books/Dungeons%20&%20Dragons/AD&D%204th%20Edition/index.html

>Compendium
http://funin.space

>Pastebin (Expanded with more resources!)
https://pastebin.com/aHehiH58

>Frequently Asked Questions:

>What is Essentials?
An attempt by Wizards of the Coast to try and simplify the game and make it easier for newer players. An interview of Mike Mearls talking about the 4th Edition Red Box can be found here: https://v1.escapistmagazine.com/articles/view/video-games/columns/writersroom/8115-Complete-Mike-Mearls-D-D-4th-Edition-Essentials-Interview.3

>What's wrong with the Math?
It's kind of fucked in the first couple of books. The Monster Math from the Monster Manual 3 onwards is a lot better. Essentials keeps this trend and also has better math for Skill Challenges.

>How do I get started?
4e is more or less a finished game, since there are no more supplements planned for it. If you're a Player, you can't go wrong with picking up the Player's Handbook. Be wary that there is Errata online, however. For Dungeon Masters, the mandatory books are the DMG and DMG2, which both give great insight into DM'ing, and aren't simply a handbook for creating encounters and adventures. I'd also include the Dungeon Master's Kit from the Essentials Line, with it having the fixed Encounter Building rules. The Rules Compendium is another great product.

>Thread Question
Why use 4e when you can play 5e or some other game instead?

Alternatively

Tell us of ongoing campaigns. Journals, notes, planned and done encounters, anything you got.

>Previous Thread
>>63375731
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(12 replies)
No.63515757 ViewReplyOriginalReport
Trying to design a combat engine for a game.
Please critique.
Please tell me about your home combat engines, and post PDFs if you have them
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(276 replies)
No.63483215 ViewReplyLast 50OriginalReport
You are at the tavern and she comes up and slaps your healer on the ass. What do?
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(86 replies)

Space Fantasy

No.63489437 ViewReplyLast 50OriginalReport
So I was thinking about running a game in the genre of space fantasy, but I don't exactly have a lot of sources of inspiration. So I ask you fellow anons, where do you find your space fantasy stuff that's less star wars and more spelljammer?
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(135 replies)

Gamefinder/Game Finder Thread

No.63463794 ViewReplyLast 50OriginalReport
>GM or Player
>System(s)
>Time availability
>Text or Voice
>Contact Information
>Additional Information
>Lewd?
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(84 replies)
No.63522651 ViewReplyLast 50OriginalReport
Name a dumber monster than the goddamn flumph.

I'll wait.
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(5 replies)
No.63526042 ViewReplyOriginalReport
Is Moominvalley a good setting for tabletop?