>>3896829Since you posted minecraft, I'll add a bit more on
>>3895427You may think that using a computer would be a way to obtain perfect perspective. Guess what, you're wrong.
While a computer can indeed process all the geometrical data, it'll still render it on screen in a way that is 'close enough' but not perfectly true.
Because a computer has to deal with width and depth of viewfield and he can only aproximate what a human sees like.
No artist, even great masters, is perfect when it comes to perspective.
Photography is not perfect because of lenses.
Computers are not perfect.
Why? why can't we perfectly and reliably make a perfect representation in perspective? it's because your brain and eyes trick you. The sheer fact that your anatomy is different from any other human (eyeball shapes and distance between the eyes) means that you won't perceive reality in the same way than anyone else.
When it comes to drawing, it always come back to "making something that the brain will find pleasant to interpret". It's true for perspective, but it's also true for color theory, gesture, image composition and everything else. This is why you can "force" perspective with exagerated foreshortening and still look good.